Original FAQ written by Wade Rockett in 2013. Slightly updated by Rob Heinsoo in 2025 to handle 13th Age 2E. For the current 2E Errata & Typos, click here. If you have spotted more errata or typos, please email us the details at support@pelgranepress.com. What is 13th Age? Who are Rob Heinsoo and Jonathan Tweet? What […]
Category Archives: 13th Age
13th Age game
Every year, Pelgrane Overlord Simon Rogers runs a 13th Age game for his long-running group, and every year, he commands me to come up with some distinctive custom monsters. Here’s this year’s mushroom-themed crop of horrors. They’re designed to behave as a monstrous ecology, moving gobbets of fungus magic called Mycorrhizal Pulses around. These pulses […]
Roses are red Violets are blue The Great Pelgrane is hungry And so are you …for tidings of the newly bustling Pelgrane production line. While the Great Pelgrane flaps lazily over unsuspecting cities and towns looking for chocolates to snatch from the grasp of unsuspecting Valentine’s celebrants, we can once again rifle his nest for […]
By Jay Godden In this series, I’m presenting two different pregenerated builds for every 13th Age Heroes’ Handbook character class, at all levels. My goal is to present complete mechanical builds using only standard elements and rules from the Heroes’ Handbook, ready for you to apply your own backgrounds, icon relationships, and One Unique Thing. […]
By Jay Godden In this series, I’m presenting two different pregenerated builds for every 13th Age Heroes’ Handbook character class, at all levels. My goal is to present complete mechanical builds using only standard elements and rules from the Heroes’ Handbook, ready for you to apply your own backgrounds, icon relationships, and One Unique Thing. […]
You might think that the horrendous rhythmic buzzing you hear emanating from our humble crag foretells doom, but never fear, it’s only the Great Pelgrane, snoring. The big fella slumbers deeply in his nest, hung over and sated from holiday feasting. Shall we all tell ourselves it was only cheese and crackers he was devouring […]
By Jay Godden In this series, I’m presenting two different pregenerated builds for every 13th Age Heroes’ Handbook character class, at all levels. My goal is to present complete mechanical builds using only standard elements and rules from the Heroes Handbook, ready for you to apply your own backgrounds, icon relationships, and One Unique Thing. […]
So, you’ve got your shiny new books (plural), rolled up your brand new characters (plural), and you’re ready for adventure (quite possibly plural, depending on how the dice rolls go)! But how to get started? Let us suggest some ways… 1. There’s A Dungeon Full Of Treasure It’s a classic for a reason. 13th Age […]
When egg nog appears on store shelves and the strains of Wham’s Last Christmas play on their public address systems, that means two things in the Pelgrane nest. One, the Great Pelgrane flaps from his nest on his annual flight to the North Pole to offer old Saint Nick his sleigh-pulling services should the reindeer […]
Official Pre-Generated Characters Level 1-4 Gen Con 2015 pregens (PDF) by ASH LAW level 1 – 4: Half-Elf Fighter, Forgeborn Cleric, Tiefling Hellsinger (customized bard/barbarian multiclass), Dwarf Ranger with bear companion, Wood Elf Druid and Human Wizard. To speed things up, we pre-split the 8 background points into three backgrounds: 4-point, 3-point, and 1-point. Level 2 pregens (PDF) by Nathan Panke, […]
