
James Semple, sound designer and musician, offers you four new contemporary tracks for your Esoterrorists game, or any game of contemporary horror. The music here incorporates contemporary rhythms, electric guitars and sound design elements in addition to the expected orchestral and cinematic elements.
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New times demand new nightmares. The horrors are nightmarishly intimate, often created from human vice, or let loose by human greed. They show us the ugliness that underlies reality. They are the crawling things under the rock of the everyday, sane world.
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Ripped from the secret files of the Ordo Veritatis, the the Esoterror Fact Book briefs you on what you need to send players into intrigue-filled confrontation with forces of international terror bent on supernatural apocalypse. Covering everything from the membrane to magic, from electronic surveillance to evidence collection, the Fact Book is the Ordo Veritatis bible. Read it before the Esoterrorists do!
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Jonathan Bentley, millionaire financier, has been raised from the dead at a Los Angeles charity ball by self-styled “psychic to the stars” Cassandra Madrigal. Is Bentley really alive, or in some other state? What is his wife Grace’s involvement? Is Madrigal an agent of esoterror, and how deep does the conspiracy go?
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A mutilated corpse is found hanging a slaughterhouse, bullet wounds in the shoulders, elbows and knees. It looks like a terrorist punishment killing, but there are subtle clues pointing at Esoterrorist involvement. Can you stop a terrible chain of events before the world wakes up to headlines which weaken the Membrane and let the creatures of unremitting horror pierce the Outer Black?
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Little Girl Lost is a full-length campaign for The Esoterrorists. This could be your toughest case yet. First up, get the girl back. Next, find out if the Esoterrorists are involved. Then shut down their conspiracy. Finally, just try to stay alive.
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You are elite investigators combating the plots of the Esoterrorists, a loose affiliation of occult terrorists intent on tearing the fabric of the world. The Esoterrorists introduces the GUMSHOE rules system, which revolutionizes investigative scenarios by ensuring that players are never deprived of the crucial clues they need to move the story forward.
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