Reviews

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The Roleplaying Game of Personal Horror Fear Itself plunges ordinary people into a disturbing contemporary world of madness and violence — and inexorably draws them  into confrontation with creatures of the Outer Black, a realm of alien menace. GMs can re-create all the shudders and shocks of the horror genre at their table, whether they use the game’s distinctive mythology or one of their own choosing. Powered by the GUMSHOE investigative roleplaying system, Fear Itself is ideal for one-shot horror games (where few, if any, of the protagonists are expected to survive) or ongoing campaigns in which the characters gradually discover more about the disturbing supernatural reality that hides in the shadows of the ordinary world. Will they learn how to combat the darkness? Or spiral tragically into insanity and death? Read what reviewers are saying about Fear Itself. “I have given this product 5 stars: 4 because it delivers everything it promises; is written to a standard that I, as an ordinary gamer, cannot find fault with; and the 5th star because it brings truly new and innovative content to the industry. If you want scary and investigative – get this.” – William G., DriveThruRPG “This is very much a game of personal horror — so be prepared […]

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Michael Wolf reviews The Book of Unremitting Horror here on Stargazer’s World:

In my option The Book of Unremitting Horror is a must-have for any GM interested in running horror campaigns, regardless if he/she is using a GUMSHOE game or not.

A new five star review by William Graham of Fear Itself is on rpgnow.com.

This product sets itself apart from other Horror Rules because of the way everything interacts with the entire GUMSHOE system in a meaningful and immersive manner. The Risk Factors provide believable, character driven motivations for adventuring; Stability Sources provide opportunities for backgrounds that have meaning to the characters and affect them in a very real way; and the Psychic rules bring my first experience with a subtle use of “powers” that enhances creepiness and provides players with alternative avenues of information gathering and action (perfect for real world settings).

Over on OgreCave, Lee Valentine reviews Fear Itself. It’s a balanced and positive review.

“A good read…great for running a mystery horror game”.