Reviews

Mutant City Blues

60269Mutant City Blues

Ever since the Sudden Mutation Event, people have been able to fly. Phase through walls. Read minds. Shoot bolts of energy from their fingertips. Walk into dreams.

As members of the elite Heightened Crime Investigation Unit, you and your fellow detectives solve crimes involving the city’s mutant community. When a mutant power is used to kill, you catch the case. When it’s a mutant victim in the chalk outline, you get the call. And when it comes time for a fight, you deploy your own extraordinary abilities to even the odds.

With new human capacity has come new science. Your squad brings forensic science to bear on the solution of mutant crimes. Need to know if a suspect is the victim of mind control or dream observation? Perform an EMAT protocol to detect the telltale signs of external influence. Was your victim killed by a light blast? Use Energy Residue Analysis to match the unique wound pattern to the murderer, as surely as ballistic science links a bullet to a gun.

Does your crime scene yield trace evidence of two separate powers? Use your trusty copy of the Quade Diagram, the infallible map of genetic relationships between mutant powers, to tell if one suspect could have used both – or if you have two perps on your hands.

If chases, interrogations and mutant battles weren’t enough to handle, you also serve as a bridge between the authorities and your mutant brethren. To successfully close cases, you must navigate the difficult new politics of post-mutation society, and deal with your own personal issues and mutation-caused defects.

MUTANT CITY BLUES runs on GUMSHOE, the acclaimed investigative rules set powering the hit new game Trail Of Cthulhu. GUMSHOE offers a simple yet revolutionary method for writing, running and playing mystery scenarios. It ensures fast-flowing play, always giving you the informational puzzle pieces you need to propel your latest case toward its exciting final revelations.

Police work will never be the same.

See the complete reviews to date here

“I loved the way that this linked in with the esoterrorist system. The quade diagram and the ability to create great drama with the system WITHOUT depending on the players getting the clues…..just asking the right questions. When I set it in Detroit with all the google earth maps the setting seemed to really materialize for my players and what they were doing. Great system!”

Steve Kyer, RPGNow.com 5/5 Stars.

“This game was my first exposure to the GUMSHOE system and it made me fall in love with it! This game is extremely fun. I really love how all the mutant powers are related to each other on a diagram, giving more plausibility to super-powers and how they would develop. The world is rich and full of color and interesting ideas. I highly recommend this game.”

Devon Kelley, RPGNow.com Featured Reviewer 5/5 Stars.

On RPG.NET, Notty Reid gives Mutant City Blues a positive and detailed review.

“For the first time in months I’m excited about running a new game. I can’t wait for the new season at my local games club so I can get stuck in.”

Buy


The lure of GUMSHOE has snared another forum and its members. Over the last few days four very positive reviews have appeared on RPGGeek from reviewer Lowell Francis.

Shadows Over Filmland review -

As before with Trail of Cthulhu, Huguenin has created a book of sinister beauty… This is a good solid book of adventures. If you’re a fan of monster and horror films or the 1930′s and 1940′s (Browning, Lang, Lewton, etc) then I highly recommend it

Full review can be found here.

Trail of Cthulhu review -

This book is gorgeous; my copy is a lovely 248 page hardcover. Jérome Huguenin does a masterful job with art and layout… It is the starting point for some interesting supplements: The Armitage Files offers a great campaign frame; Shadows Over Filmland, a unique horror approach; Arkham Detective Tales, police procedurals; and so on. Plus there’s a number of forthcoming supplements by Hite, Hindmarch, Tidball, Walmsley and others– all of which make my mouth water. All of which I want.

Full review can be found here.

Mutant City Blues review -

This is a great game. If you run a mystery/investigation centered supers campaign, you’ll find useful ideas here. If you’re looking for a new campaign style to begin, then MCB could easily slot in as something different. If you like Gumshoe and its focus on mysteries, I’d also recommend it– this book provides a whole set of new tools constructing new Gumshoe campaign frames.

Full review can be found here.

Hard Helix review -

The book looks great in art and layout... Good stories, all very different from one another. A solid must-buy for GMs wanting to run MCB.

Full review can be found here.

Here we have two 5-Star reviews of Mutant City Blues from RPGNow.

“I loved the way that this linked in with the esoterrorist system. The quade diagram and the ability to create great drama with the system WITHOUT depending on the players getting the clues…..just asking the right questions. When I set it in Detroit with all the google earth maps the setting seemed to really materialize for my players and what they were doing. Great system!”

Steve Kyer, RPGNow.com 5/5 Stars.

“This game was my first exposure to the GUMSHOE system and it made me fall in love with it! This game is extremely fun. I really love how all the mutant powers are related to each other on a diagram, giving more plausibility to super-powers and how they would develop. The world is rich and full of color and interesting ideas. I highly recommend this game.”

Devon Kelley, RPGNow.com Featured Reviewer 5/5 Stars.

A review of Mutant City Blues by Matthew Pook.

A positive and detailed review of Hard Helix on Flames Rising.

Hard Helix is a great supplement. In pure written content, it’s a 5/5.

Review of Mutant City Blues on GameCryer a “top notch game from Pelgrane Press”

On RPG.NET, Notty Reid gives Mutant City Blues a positive and detailed review.

“For the first time in months I’m excited about running a new game. I can’t wait for the new season at my local games club so I can get stuck in.”