Vanilla 1.1.9 is a product of Lussumo. More Information: Documentation, Community Support.
1 to 17 of 17
Posted By: harenOhhh, I can't wait!
Posted By: AzhmodaiThere appears to be an error in the Total Hit Points column of the level progression chart. According to the stats table, Hit Points should be (7 + Con mod) x Level modifier. The level progression chart shows them as (8 + Con mod) x Level modifier, which would also render the COLOSSAL STAMINA talent less than useful.Aside from that small mistake, I like this class a lot for the flavor of the mythical hero.
Posted By: muneshigeI think this class really needs to be put side-by-side with the Barbarian to see where its Strengths and Weaknesses are. This looks to be to be very much an outright replacement for the Barbarian much as Vangard is an outright replacement for the Fighter.A class that is so superior to an existing class to the point that the existing class is rendered comparatively worthless is not a good addition. But I have not analyzed them closely, it is just my first impression.
Posted By: harenI want to see it in play, but my thoughts on looking at it (after mulling it over) are positive!
Posted By: harenI think the lack of need for weapons, to be honest. It feels very Heracles, Samson, etc... I like the idea of someone who almost is HELD BACK by using weapons, and while this doesn't go that far... I could see it.
Posted By: raleelLEGION OF ONEWhen you are hit by an attack from an enemy with fewer hit points than you, reduce that attacks damage by your level.Did you intend to make them effectively immune to mooks?
Posted By: AcrozatarimAnd with that I'll turn to talking about Earthorn's Stalwart since, y'know, thread topic and all :D I haven't had a good read through of the Stalwart yet, although I was interested to see the concept - the mighty ancient-myth hero is quite a cool notion for a class niche, I have to say. The one thing that has struck me as odd so far - Earthorn, why's it called the Stalwart specifically? The name seems like it'd better suit a defender-style class, whereas this one kinda cries out for a larger-than-life mighty name befitting of Hercules - Hero, Champion, that kinda thing (obviously not Champion in this case since that's already used in the ACE tiers, but you get the idea :) ).